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Similar to Capture the Flag, the virus module is the flag.
This game mode enables the use of “passcode” to activate/deactivate the flag.
Requires two devices with wireless modules installed and a virus module.
In this mode each device acts as a virus storage facility.
- In “button” mode:
- Green button activates the virus module.
- Red button deactivates the virus module.
- When “Passcode” mode is used:
- Passcode entry has a programable input time limit.
- “A” is used to initialize passcode entry to activate the virus module.
- “D” is used to initialize passcode entry to deactivate the virus module.
- This is a time limited game.
- When game starts the virus module can be in two states.
- One of the storage facilities has the virus module activated, giving them a starting advantage.
- The virus module is in a neutral area and both teams have to get it and install it in their storage facility.
- The objective for both (GREEN and RED) teams is to control the virus module.
- The virus module must be released before it can be activated in another storage facility.
- Once the virus module is activated, the controlling team’s time is displayed on screen.
- While the storage facility has no virus module activated no time is accumulated for that storage facility.
- The only way to win is:
- The team with the highest total time in control of the virus module, wins.